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Tamer
5
[Security] Play this card without paying the cost.
[Start of Your Main Phase] [On Play] You may place up to 2 [Hybrid] trait cards with different colors from your hand or trash under this Tamer. If this effect placed,. Then, if there are 4 or more [Hybrid] trait cards under this Tamer, gain 2 memory.
Rule Name: Also treated as [J.P. Shibayama]/[Koji Minamoto]/[Koichi Kimura].
[Start of Your Main Phase] [On Play] You may place up to 2 [Hybrid] trait cards with different colors from your hand or trash under this Tamer. If this effect placed,
Rule Name: Also treated as [J.P. Shibayama]/[Koji Minamoto]/[Koichi Kimura].
[All Turns] [Once Per Turn] When this Digimon with the [Hybrid] or [Ten Warriors] trait would eave the battle area, by adding your top security card to the hand, it doesn't leave.
Advanced Booster Digimon Generation
J.P., Koji, & Koichi (Alternate Art) (AD1-023) - Advanced Booster Digimon Generation Foil
SKU
DGM-AD1-023-F-HA5VYQTZY0-1
- $17.69
Tamer
5
[Security] Play this card without paying the cost.
[Start of Your Main Phase] [On Play] You may place up to 2 [Hybrid] trait cards with different colors from your hand or trash under this Tamer. If this effect placed,. Then, if there are 4 or more [Hybrid] trait cards under this Tamer, gain 2 memory.
Rule Name: Also treated as [J.P. Shibayama]/[Koji Minamoto]/[Koichi Kimura].
[Start of Your Main Phase] [On Play] You may place up to 2 [Hybrid] trait cards with different colors from your hand or trash under this Tamer. If this effect placed,
Rule Name: Also treated as [J.P. Shibayama]/[Koji Minamoto]/[Koichi Kimura].
[All Turns] [Once Per Turn] When this Digimon with the [Hybrid] or [Ten Warriors] trait would eave the battle area, by adding your top security card to the hand, it doesn't leave.
- $17.69
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