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Tamer
Green,Black
5
[Start of Your Turn] If you have orless memory, set it to 3.
[On Play] Add your top face-down security card to the hand. Then, you may place 1 [Royal Base] trait Digimon card from your hand face up as the bottom security card.
[End of Your Turn] By suspending this Tamer, 1 of your [Royal Base] trait Digimon gains [Collision] and [Piercing] for the turn, and attacks.
[On Play] Add your top face-down security card to the hand. Then, you may place 1 [Royal Base] trait Digimon card from your hand face up as the bottom security card.
[End of Your Turn] By suspending this Tamer, 1 of your [Royal Base] trait Digimon gains [Collision] and [Piercing] for the turn, and attacks.
[Security] Play this card without paying the cost.
Dawn of Liberator
Winr (EX11-063) - Dawn of Liberator Foil
SKU
DGM-EX11-063-F-INHBIQSL4B-1
- $0.40
Tamer
Green,Black
5
[Start of Your Turn] If you have orless memory, set it to 3.
[On Play] Add your top face-down security card to the hand. Then, you may place 1 [Royal Base] trait Digimon card from your hand face up as the bottom security card.
[End of Your Turn] By suspending this Tamer, 1 of your [Royal Base] trait Digimon gains [Collision] and [Piercing] for the turn, and attacks.
[On Play] Add your top face-down security card to the hand. Then, you may place 1 [Royal Base] trait Digimon card from your hand face up as the bottom security card.
[End of Your Turn] By suspending this Tamer, 1 of your [Royal Base] trait Digimon gains [Collision] and [Piercing] for the turn, and attacks.
[Security] Play this card without paying the cost.
- $0.40
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