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Tamer
White
2
[Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
[Security] Play this card without paying the cost.
Resurgence Booster
Hokuto Amanokawa (RB1-035) - Resurgence Booster Foil
SKU
DGM-RB1-035-F-KDYLABKXST-1
- $4.20
Tamer
White
2
[Start of Your Turn] If your opponent has 3 or more Tamers, gain 1 memory.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
[All Turns] When an opponent plays a Digimon, by suspending this Tamer, gain 1 memory if that Digimon is level 4 or higher, and [Draw 1] if it is level 3.
[Security] Play this card without paying the cost.
- $4.20
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