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Enchantment — Class
Uncommon
Kisung Koh
LEGAL
StandardLEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerLEGAL
StandardbrawlLEGAL
BrawlLEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
Predh(Gain the next level as a sorcery to add its ability.)
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{1}
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
{3}
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{1}
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
{3}
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Bloomburrow
Hunter's Talent (BLB-179) - Bloomburrow
SKU
MTG-BLB-179-6IW65DSEXH-1
- $0.46
Enchantment — Class
Uncommon
Kisung Koh
LEGAL
StandardLEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerLEGAL
StandardbrawlLEGAL
BrawlLEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
Predh(Gain the next level as a sorcery to add its ability.)
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{1}
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
{3}
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{1}
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
{3}
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
- $0.46
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