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Land — Town // Sorcery — Adventure
Rare
Hélio Frazão
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernNOT LEGAL
LegacyNOT LEGAL
PauperNOT LEGAL
VintageNOT LEGAL
PennyNOT LEGAL
CommanderNOT LEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderNOT LEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhValue Town enters the battlefield tapped.
T: Add U or R.
Take a Trip to... 4UR
Sorcery — Adventure
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
T: Add U or R.
Take a Trip to... 4UR
Sorcery — Adventure
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
Value Town enters the battlefield tapped.
: Add
or
.
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
Mystery Booster 2
Value Town (adventurer) (MB2PC-) - Mystery Booster 2
SKU
MTG-MB2PC-B0MNO3SLU0-1
- $0.40
Land — Town // Sorcery — Adventure
Rare
Hélio Frazão
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernNOT LEGAL
LegacyNOT LEGAL
PauperNOT LEGAL
VintageNOT LEGAL
PennyNOT LEGAL
CommanderNOT LEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderNOT LEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhValue Town enters the battlefield tapped.
T: Add U or R.
Take a Trip to... 4UR
Sorcery — Adventure
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
T: Add U or R.
Take a Trip to... 4UR
Sorcery — Adventure
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
Value Town enters the battlefield tapped.
: Add
or
.
Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
- $0.40
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