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  • Wandering Archaic (Extended Art) (STX-286) Foil - Strixhaven: School of Mages: (Extended Art)

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  • files/63bd0484-4089-4d33-aa8b-3730791061c3_d1ba6967-b402-4ebe-9a69-7d816f8cb44f.png
  • files/63bd0484-4089-4d33-aa8b-3730791061c3_a982bd32-8f50-419c-8a3d-5fe972898223.png
  • files/63bd0484-4089-4d33-aa8b-3730791061c3_73f689b4-e35d-4893-8494-59c13ddb1c24.png
  • files/63bd0484-4089-4d33-aa8b-3730791061c3_237c6ebe-7bcb-4d1b-9c21-325783f51db9.png
Creature — Avatar // Sorcery
Rare
Wayne Reynolds
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Wandering Archaic

Whenever an opponent casts an instant or sorcery spell, they may pay 2. If they don't, you may copy that spell. You may choose new targets for the copy.

Explore the Vastlands

Each player looks at the top five cards of their library, reveals a land card and/or an instant or sorcery card from among them, then puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy.

Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.

Strixhaven: School of Mages

Wandering Archaic (Extended Art) (STX-286) Foil - Strixhaven: School of Mages: (Extended Art)

SKU MTG-STX-286-F-PAVYODVYMK-1
Regular price
$41.66
Sold Out
Creature — Avatar // Sorcery
Rare
Wayne Reynolds
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Wandering Archaic

Whenever an opponent casts an instant or sorcery spell, they may pay 2. If they don't, you may copy that spell. You may choose new targets for the copy.

Explore the Vastlands

Each player looks at the top five cards of their library, reveals a land card and/or an instant or sorcery card from among them, then puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy.

Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
Condition:

 
 

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